Medal of Honor
EA Danger Close Games used Autodesk Beast to generate beautiful global illumination lighting for Medal of Honor.EA Sports MMA
EA Tiburon used Autodesk HumanIK to help create the amazing contact fighting sequences in EA Sports MMA.Webinar Wednesday
Gameware Webinars are given every Wednesday at 2PM EST for developers interested in learning more about our tools.Realistic lighting for realistic games
Autodesk® Beast™ is a set of tools for creating realistic lighting in games. With Beast, developers can simulate natural lighting effects: color bounce, soft shadows, high dynamic range lighting, and lighting of moving objects in real-time game environments. Beast helps creators enhance the visual quality of games, resulting in more compelling game experiences.
“Global illumination is absolutely huge on a game like Medal of Honor. As more precise levels of detail and textures have come into new games, it has made realistic lighting more important than ever. If the lighting is inadequate, players are going to sense that something is off. When it comes to global illumination, Autodesk Beast just eats anything we throw at it, and operates with a really low memory footprint. It is a phenomenal tool and a vital asset for us.”
Henrik Halén, Software Engineer, Medal of Honor, EA Danger Close Games.
Using Gameware Products

Dragon Age 2

Lost Planet 2

Crysis 2

The Witcher 2: Assassins of Kings

Batman: Arkham City

DC Universe Online

Street Fighter 4

Prince of Persia The Forgotten Sands

Dragon Age: Origins

Mass Effect 2

Prototype

Civilization IV

Fable II

Mass Effect

Civilization IV: Beyond the Sword

Civilization IV: Warlords

Civilization IV: Colonization

Halo Wars

Civilization Revolution

007: Quantum of Solace

Railroads!

Kung Fu Panda

Viva Pinata: Party Animals
Fable II: Pub Games

Mafia II





