Autodesk announced that Quantic Dream, maker of the highly acclaimed “Heavy Rain” videogame, has adopted Autodesk software suites and Autodesk Gameware technology for development of the company’s next title.
Autodesk has announced that GlobZ indie game studio used the company’s user interface (UI) solution, Autodesk Scaleform middleware, to re-create the Flash-based game "TwinSpin" for the iOS platform, which runs on Apple’s iPhone, iPad and iPod touch devices.
Autodesk has entered into a landmark license agreement allowing Nintendo Co., Ltd. to provide Autodesk Gameware technology to its licensed developers creating video games for the upcoming Wii U platform and helping differentiate Nintendo’s new hardware, expected to hit store shelves later this year.
Autodesk has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line.
At Game Developer’s Conference (GDC) 2012, Autodesk plans to unveil new versions of its Autodesk Gameware products, including an enhanced solution for mobile game development and an expanded artificial intelligence (AI) toolset.
Crytek, creators of the award-winning Crysis video game franchise and CryENGINE 3D engine technology, announced that Autodesk Scaleform user interface (UI) solution is now integrated into CryENGINE 3.
Autodesk is collaborating with Media Development Authority of Singapore (MDA) as the technology partner for its new Games Solution Centre.
Scaleform Middleware Helps Augment Reality Through Immersive User Interfaces in “Deus Ex: Human Revolution”
Stereoscopic 3D Support Helps Create Highly Innovative Game Play for Blockbuster title
Acquisition Expands Autodesk's Reach in Console, Casual and Mobile Games Market
Scaleform rolls out the most feature-packed and highly anticipated release of GFx yet.
New features in Scaleform GFx 4.0 enable the creation of graphically rich, high-performance Flash-based applications, interfaces and games for iOS and Android devices
Kinect Adventures, Kinect Sports, Kinectimals and Kinect Joy Ride developers utilize out-of-the-box Kinect compatibility offered by Scaleform GFx to streamline production