Press Releases

July 2012

Autodesk Announces Scaleform for Unity Engine and Mobile Game Development

A Leading User Interface Solution Offers Standalone Mobile Platform and Unity Plug-in at Affordable Price

May 2012

Gaikai Adopts Autodesk Scaleform to Raise the Bar on User Interface Design Across a Myriad of Devices

Gaikai, the innovative cloud gaming service, announced today that it has signed a strategic deal with Autodesk, Inc. to enable the use of Autodesk Scaleform user interface (UI) solution within the Gaikai open cloud platform.

March 2012

Quantic Dream Re-Tools with Autodesk Suites and Gameware Technology

Autodesk announced that Quantic Dream, maker of the highly acclaimed “Heavy Rain” videogame, has adopted Autodesk software suites and Autodesk Gameware technology for development of the company’s next title.

GlobZ Re-Creates ‘TwinSpin’ for the iPhone With Autodesk Scaleform

Autodesk has announced that GlobZ indie game studio used the company’s user interface (UI) solution, Autodesk Scaleform middleware, to re-create the Flash-based game "TwinSpin" for the iOS platform, which runs on Apple’s iPhone, iPad and iPod touch devices.

Autodesk Gameware Technology Licensed to Nintendo

Autodesk has entered into a landmark license agreement allowing Nintendo Co., Ltd. to provide Autodesk Gameware technology to its licensed developers creating video games for the upcoming Wii U platform and helping differentiate Nintendo’s new hardware, expected to hit store shelves later this year.

New Autodesk Gameware Products Announced at GDC 2012

Autodesk has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line.

February 2012

GDC 2012: Streamlining Game Development With Autodesk Gameware

At Game Developer’s Conference (GDC) 2012, Autodesk plans to unveil new versions of its Autodesk Gameware products, including an enhanced solution for mobile game development and an expanded artificial intelligence (AI) toolset.

Crytek Integrates Autodesk Scaleform into CryENGINE 3

Crytek, creators of the award-winning Crysis video game franchise and CryENGINE 3D engine technology, announced that Autodesk Scaleform user interface (UI) solution is now integrated into CryENGINE 3.

Media Development Authority of Singapore Selects Autodesk as Technology Partner for New Games Solution Centre

Autodesk is collaborating with Media Development Authority of Singapore (MDA) as the technology partner for its new Games Solution Centre.

December 2011

Insomniac Games Uses Autodesk Software Suite to Up the Ante for Resistance® 3

Autodesk Entertainment Creation Suite Software and Autodesk Scaleform Middleware Help Insomniac Immerse Gamers in a Human Survival Experience

November 2011

Autodesk Acquires Technology Assets and Hires Talent from GRIP Entertainment

Autodesk has acquired certain technology-related assets and hired individuals associated with GRIP Entertainment, a privately-held artificial intelligence (AI) game middleware company, based in Montreal.

October 2011

Eidos-Montreal Revives "Deus Ex" Franchise with Autodesk Game Technology

Scaleform Middleware Helps Augment Reality Through Immersive User Interfaces in “Deus Ex: Human Revolution”

Autodesk Solutions Help Epic Games Create Conclusion to 'Gears of War' Trilogy

Epic Integrates Autodesk Scaleform Middleware With Unreal Engine 3 to Create New User Experience for ‘Gears of War 3’

April 2011

Crytek Uses New Autodesk Scaleform Features to Create “Crysis 2”

Stereoscopic 3D Support Helps Create Highly Innovative Game Play for Blockbuster title 

March 2011

Autodesk Completes Acquisition of Scaleform Corporation – Provider of User Interface Solutions for the Games Industry

Acquisition Expands Autodesk's Reach in Console, Casual and Mobile Games Market

February 2011

Scaleform GFx 4.0 Debuts New Multi-Threaded Renderer at the 2011 Game Developer's Conference

Scaleform rolls out the most feature-packed and highly anticipated release of GFx yet.

January 2011

Scaleform to Unveil UI Technology for Mobile Application and Game Development at Mobile World Congress

New features in Scaleform GFx 4.0 enable the creation of graphically rich, high-performance Flash-based applications, interfaces and games for iOS and Android devices

November 2010

Scaleform GFx Powers Microsoft Kinect Launch Titles

Kinect Adventures, Kinect Sports, Kinectimals and Kinect Joy Ride developers utilize out-of-the-box Kinect compatibility offered by Scaleform GFx to streamline production

October 2010

Autodesk Beast 2011 Lighting Middleware Now Shipping

Beast Global Illumination Lighting Helps Decrease Iteration Time and Increase Aesthetic Quality with LiquidLight, eRnsT and DistriBeast Features

September 2010

Korean Game Developers Adopt Autodesk Kynapse Middleware

Autodesk Artificial Intelligence Middleware Adopted to Reduce Development Time and Overall Project Costs

July 2010

Autodesk Kynapse 7 Artificial Intelligence Middleware Now Shipping

Autodesk has announced that its Autodesk Kynapse 7 artificial intelligence (AI) middleware, introduced at the Game Developer’s Conference (GDC) 2010, is now shipping.

December 2009

Autodesk HumanIK Middleware Helps “Assassin’s Creed II” Characters to Soar

Character Animation Middleware Helps to Enable Complex Flying, Swimming and Climbing Moves