Autodesk HumanIK
Demonstration

EA Sports MMA

EA MMA (Mixed Martial Arts) was made possible in part thanks to Autodesk® HumanIK®, as well as Maya and MotionBuilder.

HumanIK Features Demonstration

This video demonstrates various features of Autodesk® HumanIK®, including the Look-at and Aim-at controllers, floor contact, and reach/grab objects.

Initialization

This movie shows you how to initialize a character for HumanIK.

IK Solving

This movie shows you how to use the HumanIK IK Solver to control your character at runtime in a game engine.

Retargeting And Memory Optimization

This movie shows you how to use the HumanIK retargeting Solver and highlights ways to optimize the memory resources at runtime.