Medal of Honor
EA Danger Close Games utilized Kynapse AI to create compelling character behaviors in Medal of Honor. Click here to watch the video.Put the brain in your game
Kynapse provides fast pathfinding and pathfollowing so that characters can intelligently find their way around complex levels.Learn more about our solutions
Gameware Webinars are given every Wednesday at 2PM EST for developers interested in learning more about our tools. Sign up today.Putting the intelligence back into AI
Autodesk® Kynapse® is an artificial intelligence middleware that empowers game developers to build compelling character behaviors in video games. It offers high performance pathfinding within dynamic environments, and automated tools for generating AI data. Kynapse has been successfully integrated into over 100 high profile games of different genres. Using Kynapse, developers can help improve game play while reducing development costs and cutting time to market.
The Kynapse runtime is a high performance C++ library for handling real-time AI calculations. Using the Kynapse C++ API, developers can create more complex, more compelling behaviors for in-game characters.
“Our main philosophy with regards to development tools has always been that if it’s good and it already exists with the right price tag, why reinvent it? That’s why we chose to work with Kynapse as our AI engine for WET. In the game, the player confronts a large number of enemies. We needed a path-finding and location-awareness system to control decision making for these characters in a coherent manner.”
Martin Walker, CTO, Behavior Interactive (formerly A2M)
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