Autodesk Acquires Technology and Talent from Grip

The artificial intelligence (AI) middleware developed by GRIP will compliment Kynapse and provide a complete AI solution for Autodesk Gameware customers. Read more.

Gears of War 3

Learn how the Epic team leveraged Autodesk Gameware tools to help create their latest blockbuster game. Watch video

Check it out!

Watch live streams from the show floor as well as all the latest show information and presentation material from the Gameware team here.

Learn more about our solutions

Join our weekly webinar to learn how our solutions can help streamline your development pipeline. Topics change on a weekly basis so check back regularly. Sign up today.

Autodesk® Gameware Population 2013 software is an artificial intelligence software that enables game designers to create and manage large numbers of secondary characters ("extras") in games. With Gameware Population, game designers can rapidly create vibrant, living worlds populated by hundreds of characters, resulting in a more meaningful and compelling gaming experience.

Using Gameware Products

 
Dragon Age 2
Dragon Age 2
Lost Planet 2
Lost Planet 2
Crysis 2
Crysis 2
The Witcher 2: Assassins of Kings
The Witcher 2: Assassins of Kings
Borderlands 2
Borderlands 2
DC Universe Online
DC Universe Online
Street Fighter 4
Street Fighter 4
Dragon Age: Origins
Dragon Age: Origins
Mass Effect 2
Mass Effect 2
Prototype
Prototype
Civilization IV
Civilization IV
Fable II
Fable II
Mass Effect
Mass Effect
Civilization IV: Beyond the Sword
Civilization IV: Beyond the Sword
Civilization IV: Warlords
Civilization IV: Warlords
Civilization IV: Colonization
Civilization IV: Colonization
Halo Wars
Halo Wars
Civilization Revolution
Civilization Revolution
007: Quantum of Solace
007: Quantum of Solace
Railroads!
Railroads!
Kung Fu Panda
Kung Fu Panda
Viva Pinata: Party Animals
Viva Pinata: Party Animals
Fable II: Pub Games
Fable II: Pub Games
Mafia II
Mafia II
KILLER IS DEAD
KILLER IS DEAD