Autodesk Acquires Technology and Talent from Grip
The artificial intelligence (AI) middleware developed by GRIP will compliment Kynapse and provide a complete AI solution for Autodesk Gameware customers. Read more.Gears of War 3
Learn how the Epic team leveraged Autodesk Gameware tools to help create their latest blockbuster game. Watch videoCheck it out!
Watch live streams from the show floor as well as all the latest show information and presentation material from the Gameware team here.Learn more about our solutions
Join our weekly webinar to learn how our solutions can help streamline your development pipeline. Topics change on a weekly basis so check back regularly. Sign up today.Autodesk® Gameware Population 2013 software is an artificial intelligence software that enables game designers to create and manage large numbers of secondary characters ("extras") in games. With Gameware Population, game designers can rapidly create vibrant, living worlds populated by hundreds of characters, resulting in a more meaningful and compelling gaming experience.
Using Gameware Products

Dragon Age 2

Lost Planet 2

Crysis 2

The Witcher 2: Assassins of Kings

Borderlands 2

DC Universe Online

Street Fighter 4

Dragon Age: Origins

Mass Effect 2

Prototype

Civilization IV

Fable II

Mass Effect

Civilization IV: Beyond the Sword

Civilization IV: Warlords

Civilization IV: Colonization

Halo Wars

Civilization Revolution

007: Quantum of Solace

Railroads!

Kung Fu Panda

Viva Pinata: Party Animals
Fable II: Pub Games

Mafia II


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