Events
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Autodesk Gameware will be exhibiting at Develop Brighton. Now in its fifth year, the Develop in Brighton Conference is an inspiring place to be with over 80 quality sessions given by international development experts and around 1200 developers getting together to share ideas, learn from each other and socialize.
Please email Kevin to schedule a meeting at Kevin.Booth@autodesk.com or simply drop by the booth.
Scaleform will be exhibiting our latest and greatest tech at out booth this year at GDC Online 2010. The Game Developers Conference Online focuses on connected games including casual, MMOs, virtual worlds, and social networking games.If you are attending this show and would like to set up a meeting with any of our staff please email sales@scaleform.com
Adobe MAX is the annual tradeshow to celebrate all things Adobe. There will be lectures by top industry professionals as well as many exciting multimedia events.
Scaleform will be in attendance and able to take meetings if booked in advance. Please contact Nate.Mitchell@Autodesk.com if you would like to set up a meeting.
Unite is a show for Unity developers, publishers and enthusiasts to gather and discuss all things Unity. The show is a 3 day long event of learning including advanced hands-on class tutorials, technical sessions and an opportunity to attend awesome parties.
Scaleformers will be in attendance and exhibiting in the main hall. Please contact gregory.castle@autodesk.com if you are interested in setting up a meeting.
Sponsered by the CESA (Computer Entertainment Suppliers Association), this annual show is one of the largest in Japan. The show focuses on those involved in game development for all platforms including consoles, mobile phones and online. In addition, there are many exhibitors involved in the development and research of relevant gaming and entertainment technologies.Scaleform will be exhibiting at the show and available to book advanced meetings. If you would like to schedule a meeting please email sales@scaleform.com.
The Game Developers Conference Europe will be held at the Congress-Centrum Ost Koelnmesse in Cologne, Germany. Autodesk Scaleform staff will be in attendance and is available for meetings. Please email kevin.booth@autodesk.com for further information.
Autodesk Scaleform will be exhibiting at Siggraph, the 38th international conference and exhibition on computer graphics and interactive techniques. Come visit our booth to meet the team and see the latest Scaleform technology.
Among the top three game expos in the world, ChinaJoy is the No.1 game expo in Asia. It is meant to strengthen domestic game supervision, actively regulate the markets of electronics and internet publications, rigorously fight against piracy in order to encourage and support legal game products, and establish a platform for the comprehensive development of Chinese electronics products.
The E3 Expo is the world's largest and most prestigious trade show for the video game industry. Scaleform staff will be in attendance and available for meetings. Please email gregory.castle@autodesk.com if you are interested in setting up a meeting.
Brendan Iribe, Senior Director for Scaleform, will be speaking about the new features and advanced capabilities of GFx 4.0 from 15:00-16:00 on 3/29/11, Track 3.
Both Brendan and Country Manager Dillon Seo will be available for meetings. Please email dillon.seo@autodesk.com to schedule a meeting appointment.
Visit the Scaleform booth at GDC 2010 to learn more about our product range and meet the team. Explore how Scaleform GFx can significantly improve workflow, save time and money, and enhance the overall game development process. We'll be publicly debuting GFx 4.0, featuring Flash 10/AS3 support, a new highly optimized multi-threaded renderer, the CLIK component framework.
The Mobile World Congress is one of the industry's largest events with more than 49,000 visitors in 2010.
Scaleform will be in attendance showcasing our newest wares including our new iOS/Andiord mobile compatibility. If you would like to set up a meeting please email biribe@scaleform.com.
D.I.C.E. (Design, Innovate, Communicate, Entertain) is an annual event held by The Academy of Interactive Arts & Sciences, an organization founded in 1996 as a not-for-profit dedicated to the advancement and recognition of the interactive arts.
Scaleform staff will be present at the show and available for meetings. Please contact gcastle@scaleform.com to arrange a meeting.
GDC China is the premier game show for Asia providing a forum for local and international developers to explore business opportunities, expand their reach to a unique market, and discover the on-going trends emerging in this region. Scaleform will be exhibiting at booth 55 where visitors can see our latest features and releases. Please stop by for a demonstration or email dteh@scaleform.com to arrange a meeting in advance.
Scaleform will be exhibiting our latest and greatest tech at out booth this year at GDC Online 2010. The Game Developers Conference Online focuses on connected games including casual, MMOs, virtual worlds, and social networking games.
If you are attending this show and would like to set up a meeting with any of our staff please email gcastle@scaleform.com
New York City's first Annual 3D Entertainment and Technology Festival will be held in Times Square where the leaders in 3d entertainment will converge to show off there wares and discuss the future of the industry.
Brendan Iribe, Scaleform's Co-founder and CEO will be attending and available for meetings. Please email gcastle@scaleform.com if you would like to arrange a meeting.
GTC 2010 will feature a broad selection of technical sessions, interactive tutorials, technology previews, and industry and academic presentations.
Top scientists, researchers and visualization experts will be presenting at this year’s conference on a wide variety of graphics related topics. Scaleform CEO Brendan Iribe will be presenting at the event.
Title: Standing Out - Implementing a Great Stereo UI
Topics: Stereoscopic 3D, Tools & Libraries, Computer Graphics, Mobile & Tablet & Phone
Time: Thursday, September, 23rd, 14:00 - 14:50
Summary: Learn how to make S3D compatible user interfaces, HUDs, and in-game menus. The first part of this session will outline the common problems users encounter when displaying traditional 2D UI in stereoscopic 3D. The second part will focus on the different techniques, tips/tricks, and best practices developers can use to create high-quality S3D interfaces. The presentation will highlight examples from several shipped titles, as well as showcase a complete 3D UI game demo running in S3D on multiple devices including PC and mobile.
KGC is considered the largest game conference in Asia. This year, keynote speakers who represent the world gaming industries will gather together to discuss trend and development strategies.
Sponsered by the CESA (Computer Entertainment Suppliers Association), this annual show is one of the largest in Japan. The show focuses on those involved in game development for all platforms including consoles, mobile phones and online. In addition, there are many exhibitors involved in the development and research of relevant gaming and entertainment technologies.
Scaleform will be exhibiting at the show and available to book advanced meetings.
International Digital Content Conference (ITS CON DICON 2010) is a forum where valuable
knowledge about the world’s content industry—its trends, enterprises, distribution and
marketing—will be shared and learned.
Brendan Iribe, CEO and Co-Founder of Scaleform is giving a lecture called "The Future of 3D UI in Games, Mobiles, and Beyond" on August 30, 2010 from 13:30 to 15:00 at the show. He will also be available for meetings around the presentation. Please email gcastle@scaleform.com to scehdule a meeting.
Come visit our booth at GDC Europe to see the latest tech Scaleform has to offer. The Game Developers Conference™ Europe (GDC Europe) is the largest professionals-only game industry event in Europe.
The GDC Europe will be held in conjunction with gamescom, the leading European consumer and industry show.
As a conference with the main purpose of promoting the idea exchange and cooperation in game developing worldwide; CGDC provides people in the game industry an opportunity to share new technical achievements and applications.
Please stop by the Scaleform booth B84 to meet Country Manager, Ben Mowery where he will be answering questions and demonstrating our latest technology.
Scaleform will be exhibiting at Siggraph, the 37th international conference and exhibition on computer graphics and interactive techniques. Come visit our booth to meet the team and see the latest Scaleform technology.
This conference will be open to all registered North American PlayStation®3 developers. This is a technical event and it is recommended that attendees have the appropriate background to get the most out of the presentations.
Scaleform will have a booth at this event where we will be showing our latest tech and would be happy to answer any of your questions.
Visit Scalefrom at Develop Brighton where our CEO Brendan Iribe will be demonstrating our latest technology. Now in its fifth year, the Develop in Brighton Conference is an inspiring place to be with over 80 quality sessions given by international development experts and around 1200 developers getting together to share ideas, learn from each other and socialize.
The conference will open again with the extremely well received Evolve on Tuesday 13 July which focuses on all that is new in game development - new platforms, new technologies and new markets.
The E3 Expo is the world's largest and most prestigious trade show for the video game industry. Scaleform CEO Brendan Iribe and COO Marc Bennett will be in attendance and available for meetings. Please email gcastle@scaleform.com if you are interested in setting up a meeting with Brendan or Marc.
The Game Developers Conference™ Canada is the perfect place to gain exposure to the latest techniques for developing successful games, develop strategies to take advantage of new distribution models and sharpen your skills with advice from industry leaders. Our CEO Brendan Iribe will be in attendance and available for meetings. Please email gcastle@scaleform.com if you are interested in setting up a meeting with Brendan.
Scaleform is co-sponsoring a daylong event focusing on Gamebryo Lightspeed and their latest integration with Scaleform GFx 3.1. Scaleform will be presenting the new DayDreamer demo which demonstrates the new and exciting 3Di (3D UI) interface, much anticipated AMP profiling tool and the latest release of our high-performance HUD kit.
Visit Scaleform at at GDC 2010 to discover how Scaleform's user interface solutions can significantly improve workflows, save time and money, and enhance the overall game development process. We'll be publicly debuting GFx 3.1, featuring the improved Scaleform CLIK component creation system as well as Scaleform AMP and Scaleform Video.
Ben Mowery, Director, Greater China Area for Scaleform will be speaking about new techniques, features and tools for optimizing the memory and performance of Flash UI in modern 3D video games. He will cover the best practices, as well as dive deep into the new APIs available to directly access Flash elements and functions at runtime from C++ or game script. Scaleform's new AMP profiling tool will also be shown for the first time. The talk will finish with a tutorial on how to take advantage of the exciting new 3D tilting and transformation support for true 3D Flash UI.
Visit Scaleform at Gamefest 2010 to discover how Scaleform's user interface solutions can significantly improve workflows, save time and money, and enhance the overall game development process.
To schedule a meeting with our Korean sales team at Gstar 2009, contact Scaleform at sales@scaleform.com and learn how Scaleform's user interface solutions can enhance the overall game development process, empowering artists and designers to design more freely and autonomously, while allowing programmers to work on gameplay rather than developing custom tools.
To schedule a meeting with our Korean sales team at KGC 2009, contact Scaleform at sales@scaleform.com and learn how Scaleform's user interface solutions can enhance the overall game development process, empowering artists and designers to design more freely and autonomously, while allowing programmers to work on gameplay rather than developing custom tools.
Visit Scaleform at booth 527 at the Austin Game Developer’s Conference (AGDC) to discover how Scaleform's user interface solutions can significantly improve workflows, save time and money, and enhance the overall game development process. To schedule a meeting, contact Scaleform at sales@scaleform.com.
Visit Scaleform at CEDEC to discover how Scaleform's user interface solutions can significantly improve workflows, save time and money, and enhance the overall game development process.
To schedule a meeting, contact Scaleform at sales@scaleform.com.
Visit Scaleform at booth 139 at GDC Europe to discover how Scaleform's user interface solutions can significantly improve workflows, save time and money, and enhance the overall game development process. To schedule a meeting, contact Scaleform at sales@scaleform.com.
Join Scaleform China Business Director Ben Mowery as he discusses "Workflow Practices in Game UI Development" at China GDC.
Visit Scaleform at the Develop UK Conference and Expo to discover how Scaleform's user interface solutions can significantly improve workflows, save time and money, and enhance the overall game development process. To schedule a meeting, contact Scaleform at sales@scaleform.com and learn how you can empower artists and designers to design more freely and autonomously, while allowing programmers to work on gameplay rather than developing custom tools.
Join Scaleform's President and CEO Brendan Iribe and Flash expert Grant Skinner as they present "Flash Interfaces in Console Games" in the Toronto II ballroom at the FitC at the Hilton Toronto.
Visit Scaleform at booth 6018 at GDC 2009 to discover how Scaleform's user interface solutions can significantly improve workflows, save time and money, and enhance the overall game development process. We'll be publicly debuting GFx 3.0, featuring the all-new Scaleform CLIK component creation system as well as Scaleform Video.
Noted Flash expert Grant Skinner, along with BioWare Senior Programmer Graham Wihlidal, will discuss Utilizing Flash® for UI Development on Wednesday, March 25 at 2:30pm in room 2000, West Hall.
In addition, Scaleform's President and CEO Brendan Iribe will be heading up the inaugural meeting of the Flash for Games Special Interest Group (SIG) on Friday, March 27 at 12:00pm in room 113, North Hall. We hope you can join us.
To schedule a meeting, contact Scaleform at sales@scaleform.com.
Visit Scaleform at KGC/GStar and attend sessions featuring Scaleform President and CEO, Brendan Iribe, who will be presenting "Utilizing Flash for developing 3D MMO UIs" along with noted Flash expert Grant Skinner. Brendan will also discuss "Advantages of Middleware for Game Development" with Epic Games' VP of Business Development, Jay Wilbur.
To schedule a meeting at KGC/GStar, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
To schedule a meeting at the Tokyo Game Show 2008, contact Scaleform at sales@scaleform.com. View the products page to learn more about the Scaleform GFx suite of game UI engines and toolkits.
Scaleform's Country Manager for China, Ben Mowery, will be presenting at this event on "User Interface Design with Flash."
Visit Scaleform at the Austin Game Developers Conference (Austin GDC) and attend Flash expert Grant Skinner's session "Utilizing Flash® for Game UI Development" on Tuesday, September 16. To schedule a meeting at AGDC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx user interface and vector graphics solutions.
Visit Scaleform at CEDEC to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools. In addition, FromSoftware will be presenting a session on "Flash for Game UI development" featuring Scaleform GFx at the event.
To schedule a meeting at CEDEC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
Visit Scaleform at SIGGRAPH to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at SIGGRAPH, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
Visit Scaleform at Gamefest Europe to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at Gamefest Europe, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
Visit Scaleform at Develop UK to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at Develop UK, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
Visit Scaleform at Gamefest to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at Gamefest, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
Visit Scaleform at the Game Developers Conference - Paris (GDC Paris) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. To schedule a meeting at GDC Paris, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
To schedule a meeting at IDF China, contact Scaleform at sales@scaleform.com. View the products page to learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
Visit Scaleform at the Nintendo Wii Summit to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. To schedule a meeting, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx user interface and vector graphics solution.
Visit Scaleform at the Game Developer Conference (GDC) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at GDC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
To schedule a meeting at CES, contact Scaleform at sales@scaleform.com. View the products page to learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
Visit Scaleform at the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. To schedule a meeting at I/ITSEC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
To schedule a meeting at GStar 2007, contact Scaleform at sales@scaleform.com. View the products page to learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
Visit Scaleform at CEDEC to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at CEDEC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
To schedule a meeting at TGS 2007, contact Scaleform at sales@scaleform.com. View the products page to learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
To schedule a meeting at the Intel Developers Forum, contact Scaleform at sales@scaleform.com. View the products page to learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
Visit Scaleform at the Austin Game Developers Conference (Austin GDC) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. To schedule a meeting at AGC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
Visit Scaleform at the Game Developers Conference - China (GDC China) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. To schedule a meeting at GDC China, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
Visit Scaleform at Gamefest to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at Gamefest, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
Visit Scaleform at Develop UK to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at Develop UK, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
Visit Scaleform at the Nintendo Developer Conference to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at Nintendo Developer Conference 2007, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx suite of game UI engines and toolkits.
Visit Scaleform at the Game Developer Conference (GDC) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their next generation toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at GDC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
Visit Scaleform at the Austin Game Conference (AGC) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. To schedule a meeting at AGC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
To schedule a meeting at Gamefest, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
To schedule a meeting at E3, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
Visit Scaleform at the Game Developer Conference (GDC) to see how you can have scalable, high-performance, cross-platform user interfaces in your next game. Scaleform will exhibit their upcoming toolkit, Scaleform GFx (hardware accelerated vector graphics engine), which makes it easy to develop and deploy cutting-edge game interfaces using proven commercial visual tools.
To schedule a meeting at GDC, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.
To schedule a meeting at Xfest, contact Scaleform at sales@scaleform.com and learn more about the Scaleform GFx and Scaleform VGx user interface and vector graphics solutions.


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