Press Releases
December 2011
Insomniac Games Uses Autodesk Software Suite to Up the Ante for Resistance® 3
Autodesk Entertainment Creation Suite Software and Autodesk Scaleform Middleware Help Insomniac Immerse Gamers in a Human Survival ExperienceNovember 2011
Autodesk Acquires Technology Assets and Hires Talent from GRIP Entertainment
Autodesk has acquired certain technology-related assets and hired individuals associated with GRIP Entertainment, a privately-held artificial intelligence (AI) game middleware company, based in Montreal.October 2011
Eidos-Montreal Revives "Deus Ex" Franchise with Autodesk Game Technology
Scaleform Middleware Helps Augment Reality Through Immersive User Interfaces in “Deus Ex: Human Revolution”Autodesk Solutions Help Epic Games Create Conclusion to 'Gears of War' Trilogy
Epic Integrates Autodesk Scaleform Middleware With Unreal Engine 3 to Create New User Experience for ‘Gears of War 3’April 2011
Crytek Uses New Autodesk Scaleform Features to Create “Crysis 2”
Stereoscopic 3D Support Helps Create Highly Innovative Game Play for Blockbuster title
March 2011
Acquisition Expands Autodesk's Reach in Console, Casual and Mobile Games Market
February 2011
Scaleform GFx 4.0 Debuts New Multi-Threaded Renderer at the 2011 Game Developer's Conference
Scaleform rolls out the most feature-packed and highly anticipated release of GFx yet.
January 2011
New features in Scaleform GFx 4.0 enable the creation of graphically rich, high-performance Flash-based applications, interfaces and games for iOS and Android devices
November 2010
Scaleform GFx Powers Microsoft Kinect Launch Titles
Kinect Adventures, Kinect Sports, Kinectimals and Kinect Joy Ride developers utilize out-of-the-box Kinect compatibility offered by Scaleform GFx to streamline production
October 2010
September 2010
July 2010
Autodesk Kynapse 7 Artificial Intelligence Middleware Now Shipping
Autodesk has announced that its Autodesk Kynapse 7 artificial intelligence (AI) middleware, introduced at the Game Developer’s Conference (GDC) 2010, is now shipping.December 2009
Autodesk HumanIK Middleware Helps “Assassin’s Creed II” Characters to Soar
Character Animation Middleware Helps to Enable Complex Flying, Swimming and Climbing Moves


