This video walks you through the initial installation of the Scaleform SDK, focusing on the SDK Browser, Scaleform player and the Developer Center.
Demonstrates production ready MMO UI kit including drag-n-drop support, icon resource management and C++ data driven interfaces.
Including an all new, high-performance, multi-threaded rendering engine, FLash 10/AS3 Support and iOS/Android mobile compatibility.
Directly access Flash® objects from C++ or game script for seamless high-performance communication between Flash® and your game engine.
Create next-gen 3D menus faster than ever with built-in multi-threaded background loading and resource management.
Tired of 2D menus? Take your UI to the next dimension by tilting, tweening, and animating any Flash® element in 3D space. Check it out!
Tune Flash® content running on PCs, consoles and mobile devices by remotely profiling CPU usage, rendering statistics and memory allocations.
Announcements
Visit Booth 1432 at GDC 2012 to see the latest Gameware product demos. Email us if you'd like to set up a meeting in advance.
Stay updated
News
Insomniac Games Uses Autodesk Software Suite to Up the Ante for Resistance® 3
Autodesk Acquires Technology Assets and Hires Talent from GRIP Entertainment
Eidos-Montreal Revives "Deus Ex" Franchise with Autodesk Game Technology
Events
GDC 2012 Moscone Center March 07, 2012 - March 09, 2012